Using more classical elements of RPG genre has given Thymesia its own unique identity which in turn gives it an edge over the most souls-like titles but the design and atmosphere is still a little too similar to From Software products to make Thymesia a truly memorable experience.īazimag - Mohammadreza Zare Rafee - Persian - 7 / 10 The fact that Thymesia is developed by a very small group of people with a very limited budget and in a very challenging genre, earns them enough credit to give their game a try and set them up for their future projects.īazimag - Sina Golabzade - Persian - 8 / 10 At the same time, it wants to introduce new gamers to the series with an experience that encapsulates what defines it but is scaled back in regards to time and grind.īaziCenter - Omid Sedigh Imani - Persian - 8 / 10 ![]() Thymesia is an indie studio’s love letter to the Dark Souls series and it makes no effort to hide it (in all the right ways). Funny and entertaining, but nothing that hasn't been seen already. Of course, it needs some adjustments in certain sections, since the collisions and the timing are not polished at all. Although visually it is not as solid or impressive as other productions, its aesthetics are quite striking and it has frenetic but tactical combat at the same time. Thymesia draws inspiration from ideas and mechanics from various famous soulslikes to shape its gameplay, resulting in a mix that works quite well. OpenCritic - 70 average - 40% recommended - 65 reviews Critic Reviewsģ3bits - Rubén Rionegro - Spanish - 70 / 100
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